Club porbguin: a little snowy plaza and an igloo of your own. Tap the ground and porbi waddles there; a paired phone brings the other porbi. The corner buttons throw snowballs and put pictures in a speech bubble, and inside your igloo a pencil button lets you arrange furniture. At the plaza's little table porbi sits down to play four-in-a-row — practice alone, a real match when the other porbi takes the second stool — and the coins it wins buy more furniture, or, at the snowflake shop's counter, a hat porbi can wear — a knitted beanie, a party cone, a top hat or a little crown, paged through on a stand. A jetty at the plaza's edge leads out to sea, where a great iceberg floats: one porbi pushing only makes it wobble, but two pushing together tip it right over. Through the red gate at the plaza's far left is a warm wooden dojo, where two cushions face each other across a low mat: porbi sits down to a card game of flame, droplet and snowflake — each round both porbis play a card at once, the winning card is banked, and three banked cards of the right colours win the match and its coins. Behind the café's cup-sign door is the warmest room on the island: a counter with an espresso machine and pastries, round tables, a fireplace, and a book corner where two cushions face each other across a mancala board — sow stones counterclockwise, capture from the pit opposite, land in your own store to move again, and the fuller store wins coins. On the marked mat at the counter's end porbi plays a solo arcade game: a delivery cart at the right throws coffee sacks, porbi walks left and right to catch them on its head — five at most, and a sixth flattens it — carries the stack to the pallet at the left and lets go there to unload it. A sack missed costs nothing, but a block of ice by the cart, a fish by the pallet and a potted cactus in the middle each cost one of three lives, and there are five carts to empty for coins. And at the plaza pond a fishing hole is cut in the ice: porbi sits at its edge with a rod, holds to lower the line, lets go to reel, and has three minutes to hook the fish crossing below — a boot snaps the line, a jellyfish stuns it, a rare gold fish deep down is worth a bundle, and the catch is coins whether the run finishes or porbi stands up early. Between the snowflake shop and the igloo a sign-posted snow path climbs away from the plaza to the sled hill above: stand in the flagged start box at the top of the run and a countdown starts a downhill through the trees and rocks — alone against the clock for a time on the board, or a race for coins when the other porbi stands in the box too. Twelve little picture stamps mark the island's firsts and feats — the first snowball, the first hat, a tipped iceberg — each one popping up over porbi's head on a small golden card the moment it is earned; the corner book button opens the stamp book, where earned stamps sit in full colour and the rest wait as gray embossed shapes.